Brawl - Ike - Action - 0xc7
            Entry Script (Common)
            - UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
 - ItemVisibility(false)
 - UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23104 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 - CreateInterrupt { interrupt_id: None, action: 0xc9, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
 - CreateInterrupt { interrupt_id: None, action: 0xc9, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: 0xc8, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
 - UnknownEvent { namespace: 0x1e, code: 0x0, unk1: 0x0, arguments: [Value(2), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 3336 })] }
 - CallEveryFrame { thread_id: 9, script: 0x1cefc }
 
            Exit Script (Common)
            - Armor { armor_type: None, tolerance: 0.0 }