Brawl - Ike - Action - 0x6a WallclingEnd
            Entry Script (Common)
            - Subroutine(0x21c50)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 - ChangeSubaction(_21)
 - FrameSpeedModifier { multiplier: 1.0, unk: 0 }
 
            Exit Script (Common)