Brawl - Ike - Action - 0xbf
            Entry Script (Common)
            - if (BoolIsTrue LongtermAccessBool(HasHammer)) 
- ItemDrop
 
 - ChangeHurtBoxStateAll { state: IntangibleFlashing }
 - ControllerUnk06(false)
 - UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
 - UnknownEvent { namespace: 0x64, code: 0x2, unk1: 0x0, arguments: [] }
 
            Exit Script (Common)