Brawl - Ike - Action - 0x123
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableGlide) }
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- ChangeSubactionRestartFrame(FinalMove)
Exit Script
- Subroutine(0x20ddc)