Brawl - Ike - Action - 0x11f
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: 0x120, requirement: (OnGround) }
 - if ((LongtermAccessInt(Temp1) LessThan InternalConstantInt (0x5dc6))) 
- LedgeGrabEnable(Unknown(4))
 
 - SetEdgeSlide(Airbourne)
 - UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
 - SetAirGround(10)
 - if (BoolIsTrue RandomAccessBool(EnableJabLoop)) 
- ChangeSubactionRestartFrame(SpecialAirHi3)
 
 - else
- ChangeSubactionRestartFrame(SpecialHi3)
 
 
            Exit Script