Brawl - Ike - Action - 0x11f
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x120, requirement: (OnGround) }
- if ((LongtermAccessInt(Temp1) LessThan InternalConstantInt (0x5dc6)))
- LedgeGrabEnable(Unknown(4))
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetAirGround(10)
- if (BoolIsTrue RandomAccessBool(EnableJabLoop))
- ChangeSubactionRestartFrame(SpecialAirHi3)
- else
- ChangeSubactionRestartFrame(SpecialHi3)
Exit Script