Brawl - Ike - Action - 0x5a FuraFura
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: FuraFuraEnd, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
 - PreviousInterruptAddRequirement(OnGround)
 - ChangeSubactionRestartFrame(FuraFura)
 
            Exit Script (Common)