Brawl - Ike - Action - 0x81 TetherGrabbingStage
            Entry Script (Common)
            - ChangeSubactionRestartFrame(AirCatchHit)
 - IntVariableIncrement { variable: LongtermAccessInt(TetherCount) }
 - SyncWait(1.0)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(HasntTethered3Times)) }
 - CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
 - EnableInterruptGroup(AirLanding)
 - CreateInterrupt { interrupt_id: None, action: TetherRise, requirement: (ButtonPress value(0)) }
 - CreateInterrupt { interrupt_id: None, action: TetherRise, requirement: (ButtonPress value(1)) }
 - CreateInterrupt { interrupt_id: None, action: TetherRise, requirement: (ButtonPress value(2)) }
 - CreateInterrupt { interrupt_id: None, action: TetherRise, requirement: ((RandomAccessInt (0x1) LessThanOrEqual scalar(0))) }
 - CreateInterrupt { interrupt_id: None, action: TetherRise, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
 - PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc3d))) }
 - PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (BoolIsTrue RandomAccessBool (0x15)) }
 - CallEveryFrame { thread_id: 9, script: 0x17414 }
 
            Exit Script (Common)
            - if ((InternalConstantInt(CurrentAction) NotEqual scalar(130))) 
- UnknownEvent { namespace: 0x10, code: 0x3, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }