Brawl - Ike - Action - 0x36 CatchDash
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: Some(10106), action: CatchTurn, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc3a))) }
 - PreviousInterruptAddRequirement(OnGround)
 - PreviousInterruptAddRequirement(not(HoldingItem))
 - UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23082 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 - CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - ChangeSubactionRestartFrame(CatchDash)
 - CallEveryFrame { thread_id: 9, script: 0xf994 }
 
            Exit Script (Common)