Brawl - Ike - Action - 0x87 GlideAttack
            Entry Script (Common)
            - EnableInterruptGroup(AirLanding)
 - if ((LongtermAccessInt(JumpsUsed) LessThan InternalConstantInt(MaxJumpCount))) 
- CreateInterrupt { interrupt_id: None, action: FallAerial, requirement: (AnimationEnd) }
 
 - else
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
 
 - ChangeSubactionRestartFrame(_12)
 - CallEveryFrame { thread_id: 9, script: 0x21c20 }
 
            Exit Script (Common)