Brawl - Ike - Action - 0x6e GetFootstooled
            Entry Script (Common)
            - ChangeSubactionRestartFrame(StepPose)
 - CreateInterrupt { interrupt_id: None, action: FootstoolStand, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 
            Exit Script (Common)