Brawl - Ike - Action - 0x79 CliffJumpStart
            Entry Script (Common)
            - UnknownEvent { namespace: 0x7, code: 0xc, unk1: 0x0, arguments: [] }
 - ControllerUnk02
 - ControllerUnk01
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: Some(10074), action: CliffJumpEnd, requirement: (AnimationEnd) }
 - if ((InternalConstantInt(Damage) LessThan InternalConstantInt (0xc79))) 
- ChangeSubactionRestartFrame(CliffJumpQuick1)
 
 - else
- ChangeSubactionRestartFrame(CliffJumpSlow1)
 
 
            Exit Script (Common)