Brawl - Ike - Action - 0x8 TurnRun
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: Some(10106), action: CatchTurn, requirement: (ButtonHeld value(3)) }
 - PreviousInterruptAddRequirement(ButtonPress value(0))
 - PreviousInterruptAddRequirement(OnGround)
 - PreviousInterruptAddRequirement(not(HoldingItem))
 - UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23082 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
 - CreateInterrupt { interrupt_id: Some(10043), action: JumpSquat, requirement: (ButtonPress value(2)) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: Some(10042), action: JumpSquat, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45))) }
 - PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
 - PreviousInterruptAddRequirement(TapJumpOn)
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: Some(10011), action: Run, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36)))
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: TurnRunBrake, requirement: (BoolIsTrue RandomAccessBool (0x11)) }
 - PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
 - PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc36)))
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (BoolIsTrue RandomAccessBool (0x11)) }
 - PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
 - PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc36)))
 - PreviousInterruptAddRequirement(OnGround)
 - ChangeSubactionRestartFrame(TurnRun)
 - UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23001 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 - CallEveryFrame { thread_id: 9, script: 0x21b38 }
 
            Exit Script (Common)