Brawl - Ike - Action - 0xd7
            Entry Script (Common)
            - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 - loop Infinite times: 
- if (OnGround) 
- SetAirGround(6)
 - SetEdgeSlide(StayOn)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 
 - else
- if ((RandomAccessInt (0x0) Equal scalar(416))) 
- SetAirGround(13)
 
 - else
- SetAirGround(10)
 
 - SetEdgeSlide(Airbourne)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 
 - LoopRest
 
 
            Exit Script (Common)