Brawl - Ike - Action - 0x7e EdgeSlip
            Entry Script (Common)
            - DisableMovement(DisableHorizontal)
 - ChangeSubactionRestartFrame(MissFoot)
 - CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(InAir)
 - CreateInterrupt { interrupt_id: Some(10012), action: HitGroundTumble, requirement: (OnGround) }
 - SyncWait(8.0)
 - DisableMovement2(DisableHorizontal)
 
            Exit Script (Common)