Brawl - Ike - Action - 0xb6 Swim
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: SwimTurn, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31))) }
 - CreateInterrupt { interrupt_id: None, action: SwimF, requirement: ((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc2d))) }
 - Subroutine(0x1c5dc)
 - Subroutine(0x1c65c)
 - Subroutine(0x1c464)
 - ChangeSubactionRestartFrame(Swim)
 
            Exit Script (Common)