Brawl - Ike - Action - 0xe5
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: 0xdf, requirement: ((RandomAccessInt (0x0) GreaterThan InternalConstantInt (0x5a6f))) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: 0xe4, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (not(BoolIsTrue LongtermAccessBool(HasHammer))) }
 - PreviousInterruptAddRequirement(OnGround)
 - IntVariableSet { variable: RandomAccessInt (0x5), value: 322 }
 - Subroutine(0x1ddec)
 - CallEveryFrame { thread_id: 9, script: 0x1e494 }
 
            Exit Script (Common)
            - if (BoolIsTrue LongtermAccessBool(HasHammer)) 
- UnknownEvent { namespace: 0xc, code: 0x12, unk1: 0x0, arguments: [Value(2)] }