Brawl - Ike - Action - 0x9f TiltSwingItem
            Entry Script (Common)
            - Subroutine(0x1836c)
 - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 21023 }), Bool(false), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1033 })] }
 - UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 21023 })] }
 - Case(290)
 - UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(79), Bool(true)] }
 - Subroutine(0x450c)
 - Case(297)
 - UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(83), Bool(true)] }
 - Subroutine(0x47dc)
 - Case(308)
 - UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(91), Bool(true)] }
 - Subroutine(0x4ff4)
 - Case(315)
 - UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(95), Bool(true)] }
 - Subroutine(0x52c4)
 - Case(301)
 - UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(87), Bool(true)] }
 - Subroutine(0x4d24)
 - EndSwitch
 
            Exit Script (Common)
            - if (HoldingItem) 
- BeamSwordTrail { unk: 101 }
 - if ((InternalConstantInt(HeldItem) Equal scalar(4))) 
- ItemSetProperty { unk1: 0, unk2: 1.0 }